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Titan

Tim's Titan Plus
Variant Creatures and Rules

Tim's Titan Plus Rules

The Titan rules are the same as the original rules except for these changes:


New Muster Table

BRUSH

  • 2 Cyclops
  • 3 Gorgans
  • Manticore

PLAINS

  • 2 Lions
  • 3 Rangers
  • Phoenix

MARSH

  • 2 Trolls
  • 3 Rangers
  • Roc

MOUNTAINS

  • 2 Lions
  • 2 Minotaurs
  • 2 Dragons
  • 2 Colossus
  • Leviathan

JUNGLE

  • 3 Cyclops
  • 2 Behemoth
  • Serpent

WOODS

  • 3 Lions
  • 2 Warbears
  • 2 Unicorn
  • Ent

HILLS

  • 3 Trolls
  • 2 Minotaurs
  • 2 Unicorns
  • Nightmare

TUNDRA

  • 2 Trolls
  • 2 Warbears
  • 2 Giants
  • 2 Colossus
  • Leviathan

TOWER

  • (FREE)Cyclops, Lion, Troll
  • (3 OF A KIND)Guardian
  • (TITAN)Warlock
  • (300 POINTS)Balrog
  • (500 POINTS with TITAN)Unique Dragons

DESERT

  • 3 Lions
  • 2 Griffons
  • 2 Hydras
  • Wyrm

SWAMP

  • 3 Trolls
  • 2 Wyverns
  • 2 Hydras
  • Dragon-Turtle
LORDS
  • Angel
  • Archangel
  • Titan
DEMILORDS
(Demilords can rangestrike Lords)
  • Balrog
  • Guardian
  • Warlock

Variant Titan Creatures

MANTICORE

13 - 2
Native: Brush, Jungle

PHOENIX

5 * 3(2) [Worth 30 Points]
Native: Plains

ENT

8 (%) 4
Native: Woods

WYRM

13 ^ 3
Native: Desert

ROC

7 * 4
Native: Marsh, Swamp

NIGHTMARE

8 * % 4
Native: Hills

DRAGON TURTLE

20 - 2
Native: Swamp, Marsh

LEVIATHAN

15 % 4
Native: Mountains, Tundra

BALROG

12 * % 3
Native: NA

Variant Ability Key

"-" No special ability

"*" Flying

"%" Rangestrike

"(%)" Special Rangestrike, Ents can rangestrike like normal and through trees as well. They can also move through trees as if they weren't an obstacle.

"(2)" The Phoenix must be killed twice in a battle to be slain. Whenever it is killed the first time, it leaves the battle board and it sits on the side of the board until it is your next attack, then it comes onto the board in the same way as a summoned angel. If the Phoenix is the last creature left alive but it is waiting to be put back in play it is eliminated and the opponent wins (It flies away). After the Phoenix dies the second time it is killed and the opponent gets 30 points for the creature.

"^" Digging, this ability is only usable in the Desert Terrain by the Wyrm. If the worm is another terrain it is a 13-3 creature that can be engaged like normal. Digging is like flying except it is underground. Creatures can attack from below another creature. Picture the Sand Worms in Dune (Frank Herbert) attacking spice harvesters. They are ONLY ENGAGED when a creature is directly above them in the desert. When the creature above is removed from play the digging creature can move freely and isn't engaged anymore. Any creature can attack a digging creature if thier hex touches the hex the digging creature is attacking in, they do not however engage the creature, only the creature directly above the digging creature engages it so it can't move.



Possible Unique Dragons For Each Tower

Needs playtested still.

These are thoughts I am having to be playtested. I made up unique dragons, with unique abilities and such, but I scrapped them and want to start over. So for now this is just my way of remembering my ideas on the subject, these aren't a part of my Improved Titan Plus yet...

I was kicking the idea around that instead of mustering a Warlock Late Game with you Titan (500 Points) your Titan can barge into the Tower, go down to the very depths of the Tower and drag a Dragon up by its chain and have it fight for you. This Dragon could not split off from your Titan Stack (the chain must be wielded by the Titan.)

I was also kicking around the idea, that these Dragons would have a Skill Level of 5. Skill Level 2's would still have to roll sixes, and so would skill level 3's but skill level 4's would have to roll 5's to hit. SO it is a creature that only can be hit on 5's and 6's. Pretty Deadly. But Dragons with J.R.R. Tolkien Names should be.

Also there could only be ONE Unique Dragon in a Titan Legion. If the Titan has a Unique Dragon and gets to another tower he can recruit a warlock, but not another Unique Dragon.

All 6 Unique Dragons are 10-5 creatures, but some have flying, or rangestrike, or both.
There are two 10 * % 5 Dragons.
There are two 10 * 5 Dragons.
There are two 10 % 5 Dragons.

Each Unique Dragon will have a name based on J.R.R. Tolkien's Dragons. Each one will live in a certain tower. So when a Titan recruits one, he will get whatever Unique Dragon lives in that tower. (Names and Home Towers will be up here soon).


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